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(2 edits) (+1)

Agreed about some item progression providing a nice incentive to explore. (The procedural generation is a bit too simplistic as well, since you can guess or know the possible layout if you've played enough)

More monsters/boss would also be cool.

I can't take much credit for the graphics as the sprites are from Kenney's 1-bit Pack and recolored using the DawnBringer 32 palette. Kudos to them for making cool stuff and putting it out there for use!