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When starting the game and entering the name, there is an error NullReferenceException while executing 'InputSystem.onBeforeUpdate' callbacks 

please fix it 

#0 0x7d9423c46c (libunity.so) ? 0x0

 #1 0x7d948cf560 (libunity.so) ? 0x0

 #2 0x7d93ee9998 (libunity.so) ? 0x0

 #3 0x7d93ee98a8 (libunity.so) ? 0x0

 #4 0x7d7f11b8a8 (libil2cpp.so) ? 0x0

 #5 0x7d7ecab3c0 (libil2cpp.so) ? 0x0

 #6 0x7d7ed2092c (libil2cpp.so) ? 0x0

 #7 0x7d7b3e3fd8 (libil2cpp.so) ? 0x0

 #8 0x7d7b3e3f24 (libil2cpp.so) ? 0x0

 #9 0x7d9417a838 (libunity.so) ? 0x0

 #10 0x7d9418e8f4 (libunity.so) ? 0x0

 #11 0x7d9424b528 (libunity.so) ? 0x0

 #12 0x7d942d1a14 (libunity.so) ? 0x0

 #13 0x7d7b56d228 (libil2cpp.so) ? 0x0

 #14 0x7d7b583e10 (libil2cpp.so) ? 0x0

 #15 0x7d7b4842fc (libil2cpp.so) ? 0x0

 #16 0x7d7b3e3fd8 (libil2cpp.so) ? 0x0

 #17 0x7d7b3e3f24 (libil2cpp.so) ? 0x0

 #18 0x7d9417a838 (libunity.so) ? 0x0

 #19 0x7d9418e8f4 (libunity.so) ? 0x0

 #20 0x7d9419a21c (libunity.so) ? 0x0

 #21 0x7d93f92638 (libunity.so) ? 0x0

 #22 0x7d94067020 (libunity.so) ? 0x0

 #23 0x7d94067060 (libunity.so) ? 0x0

 #24 0x7d94067304 (libunity.so) ? 0x0

 #25 0x7d94223604 (libunity.so) ? 0x0

 #26 0x7d94224588 (libunity.so) ? 0x0

 #27 0x7deab4595c (base.odex) ? 0x0

Android? What's model you have?

Android, redmi, Chinese

(1 edit)

At what exact moment does this error occur? When you click on the input field? When you enter the first character? Or when you’ve already entered the text and press "apply"?

after the very first picture, as soon as the input field pops out and the keyboard turns on

How long ago did you download the installation file? If you delete the game and try to download it from itch.io again, does the issue persist?

just recently, I tried to install, but I ran into the same problem. And I always installed it through itch. io.

NullReferenceException: Object reference not set to an instance of an object.

UnityEngine.InputSystem.InputManager.FireStateChangeNotifications (System.Int32 deviceIndex, System.Double internalTime, UnityEngine.InputSystem.LowLevel.InputEvent* eventPtr) (at <00000000000000000000000000000000>:0)

UnityEngine.InputSystem.InputManager.FireStateChangeNotifications () (at <00000000000000000000000000000000>:0)

UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action]& callbacks, Unity.Profiling.ProfilerMarker marker, System.String callbackName, System.Object context) (at <00000000000000000000000000000000>:0)

UnityEngine.InputSystem.InputManager.OnBeforeUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType updateType) (at <00000000000000000000000000000000>:0)

Cores.InputCore.Tick (System.Single delta) (at <00000000000000000000000000000000>:0)

Core.Controller.Tick (System.Single delta) (at <00000000000000000000000000000000>:0)

UpdateCore.Tick (System.Single delta) (at <00000000000000000000000000000000>:0)

UnityEngine.InputSystem.InputManager:OnBeforeUpdate(InputUpdateType)

Cores.InputCore:Tick(Single)

Core.Controller:Tick(Single)

UpdateCore:Tick(Single)

or 

NullReferenceException while executing 'InputSystem.onBeforeUpdate' callbacks

 #0 0x71eb8b446c (libunity.so) ? 0x0

 #1 0x71ebf47560 (libunity.so) ? 0x0

 #2 0x71eb561998 (libunity.so) ? 0x0

 #3 0x71eb5618a8 (libuni

ty.so) ? 0x0

 #4 0x71ea17d8a8 (libil2cpp.so) ? 0x0

 #5 0x71e9d0d3c0 (libil2cpp.so) ? 0x0

 #6 0x71e9d8292c (libil2cpp.so) ? 0x0

 #7 0x71e6445fd8 (libil2cpp.so) ? 0x0

 #8 0x71e6445f24 (libil2cpp.so) ? 0x0

 #9 0x71eb7f2838 (libunity.so) ? 0x0

 #10 0x71eb8068f4 (libunity.so) ? 0x0

 #11 0x71eb8c3528 (libunity.so) ? 0x0

 #12 0x71eb949a14 (libunity.so) ? 0x0

 #13 0x71e65cf228 (libil2cpp.so) ? 0x0

 #14 0x71e65e5e10 (libil2cpp.so) ? 0x0

 #15 0x71e64e62fc (libil2cpp.so) ? 0x0

 #16 0x71e6445fd8 (libil2cpp.so) ? 0x0

 #17 0x71e6445f24 (libil2cpp.so) ? 0x0

 #18 0x71eb7f2838 (libunity.so) ? 0x0

 #19 0x71eb8068f4 (libunity.so) ? 0x0

 #20 0x71eb81221c (libunity.so) ? 0x0

 #21 0x71eb60a638 (libunity.so) ? 0x0

 #22 0x71eb6df020 (libunity.so) ? 0x0

 #23 0x71eb6df060 (libunity.so) ? 0x0

 #24 0x71eb6df304 (libunity.so) ? 0x0

 #25 0x71eb89b604 (libunity.so) ? 0x0

 #26 0x71eb89c588 (libunity.so) ? 0x0

 #27 0x724664a95c (base.odex) ? 0x0

(+1)

This seems to be some kind of engine bug. Thanks for the information—I’ll try to figure it out.

Thank you❤️

If necessary, I can send you a screenshot. It seems to be ilneo in itch. io