I’m interested in buying this as a GM, but what exactly would I be getting?
What are some of the new templates and classes?
Rules for Hijacking NPCs
6 On-Foot pilot talents for PCs.
- Saboteur specializes in hijacking NPCs
- Command specializes in battlefield survival
- Operative sneaky force multiplier
- Field Medic can bring Pilots back from the brink
- Marksman increases damage dealt as a pilot
- Techie allows tech actions on foot
18 new NPCS that fill a number of archetypes I feel were missing or just seemed like cool ideas to me. Among my favorites:
- Ramshackle - an 'every class but worse' mech that keeps your players guessing
- Puppeteer - Drone based controller
9 New Templates that expand the kinds of characters you might encounter including:
- Revenant - Zombie-like mechs that keep on coming
- Colosssus - Template for oversizing units and adding gozilla-like flavor abilities
- Buddy - Template for representing to related NPCs (like bonded for players)
- Super - A more durable Ultra with guaranteed stress and structure
5 Sitreps
A collection of randomized tables
Example combats for testing out the new NPCs
LANSIM - a combat focused simulation
Point Skirmish - a more wargame focused take on lancer for NPC vs NPC.