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(+1)

Wow, fantastic, and it´s a great job for an 8h game!! Needs more polishing, but it´s a very interesting mechanic to explore. Audio part is also interesting (intensity changes on repairs, music…).

Great job!!

(+1)

Thanks for playing and leaving feedback! Glad you picked up on the repair audio, I really wanted to signal to players that the cravings were reducing their efficiency!

I’d like to work on it a bit more once the jam-judging ends, for me the main addition (besides difficulty choices) is to add an active component to the repair mechanic - currently a good chunk of the game is the player sat in the centre of the map with no need to press any buttons/keys, needs to be made engaging somehow!