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Hey there! The original PC game Slice of Life Project hasn’t disappeared—it’s still on itch.io, just hidden. I’ll make it available again, but with a warning that it’s an outdated version. The idea was to keep the gacha version exclusively for Android and later adapt all the updates to Slice of Life, but right now, I really want to focus on Aseanon. Time is flying, and I don’t want to feel stuck in one place.

About the BUG where stats weren’t being saved—that was totally my bad, but it’s already fixed! I’m uploading an update to patch it, and I also made a small balance tweak to the skill level-up cost increase. Plus, I’ll be implementing your feedback on distinguishing the buttons.

As for the Vault card improvements—what an awesome idea! I honestly hadn’t even thought of that, haha. First, I’ll drop the fix, and by Thursday, I’ll have the update ready with the favorites feature! I can’t do it sooner because Wednesday is crazy busy for me, but everything’s planned out. Thanks a ton for your support and suggestions—I really appreciate it! 🙌

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Alright, thanks for responding! I understand wanting to focus on the other game, and hopefully that goes well. I can't wait to see what all your projects bring in the future. Hope everything goes well.

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Also, I just realized that the levels in Idle saved but the price to upgrade them reset back to like 500.

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Oh! By any chance, have you updated the game with the hotfix?

This update fixes issues and balances prices—now, they’re more affordable at lower levels but start increasing around level 29. Also, the max level for health and damage skills is now capped at 50, while the max level for attack speed is 15 (if I’m not mistaken).

If you run into any issues, just reset your progress. Yeah, I know—it’s annoying, but it’s the safest way to fix bugs. That said, updates shouldn’t corrupt your data, so it shouldn't be a problem.