I use BlueStacks to play it, with a Pie 64-bit instance emulating a Galaxy S22 Ultra. I just think it's kind of weird that it only affects one of the images.
ThatOneGuy012
Recent community posts
One of the UR seems to reset every time I reload the game. I don't really know how to say which one since the artist name isn't displayable, but it's the one where they raise their skirt and they wear a pink/purple outfit. It shows up toward the end of the list.
From what I can tell, it's the only one that doesn't save the fact that I've gotten it already, but I haven't finished collecting the URs or legendaries yet, so I can't say for certain.
I also noticed the Seia legendary struggles playing more than the others.
So is the original game just gone then? This seems pretty cool, but the setup from before was also interesting. Maybe you could have both versions downloadable if you wanted to, or maybe reimplement the original stuff in the new version somehow. At the end of the day, it's up to you, but it's kind of just a new game at this point, no?
Also, I think it would be cool if you added the name of the character and series when you view a piece of art you collected in the Vault. I'm also not sure what the sword in Idle refers to if the fireball is the damage output. I would also recommend a favoriting feature in the Vault.
Anyway, congrats on the new PC! I'm excited to see what you make next. I enjoy your work on here and hope you can continue it.
I know how hard game development is (I'm learning it now) so I appreciate the passion and hard work you're putting into the project. For the characters in the guild, if you didn't want them to move around you could just have them say some lines of dialogue when you click them to build more personality for them. I still think them moving would be cool, but just dialogue would be a nice addition to the characters while still keeping your mobile game feel.
Seems interesting so far. There isn't really much to talk about yet since it's in its early stages, but I can't wait to see where this game goes.
One thing, though, is that I got some equipment from the Gacha, but I couldn't equip it to my characters. I don't know if it's just not done yet or it's limited to certain characters or what. If it's limited, there should be something that says who can equip things. Also, if I don't have a piece of equipment, there should be something to send me directly to craft it. There should be generally a lot more things to send directly, like from equip to craft, from craft to which quests can give the items needed, etc. It would just make things easier and help people know what they need and how to get it.
From what I've seen, it's just the Gacha, some quests, and a single raid. I don't know if I missed anything like Services or anything unlockable, but from what I've seen it looks like it has potential.
I'm also just curious about what exactly was made by you? Did you make all the assets or just models or what? The artstyle, while it could use some polish, is pretty nice and the tavern (I assume that's what it is) has a nice homey feel to it.
I also just think there should be more interactivity with characters. Right now they just are there for attacking and just sit in one spot in the tavern. They should be able to move around a bit and be clicked on to have some lines of dialogue or even full-on events with them so they feel more alive.
If I missed anything, please tell me so I can experience it. I would be happy to leave more advice.
This would probably be very hard to impossible but I think it would be cool to have a sequel to this as an RPG where you explore the new region. It's probably a lot harder to make an RPG than a visual novel, so I understand if it wouldn't happen. I really like this game though and would like to see more, even if there's another visual novel sequel, that would be very nice.
Great job with the game and keep it up!