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This game really sparked my creativity! I love when a game lets you figure out how to play and experiment with different strategies.

Randomly generating resources was a clever idea, allowing the player to strategize and use them efficiently to deal 100% damage and win.
I’m not exactly sure how the difficulty was implemented because, for me, the harder the level, the easier it was to win.
The visuals were really good and on point, and the destruction felt satisfying thanks to the visual changes and sound effects. The music and overall sound design were also great.
As others mentioned, placing objects felt a bit tricky and too precise. some visual feedback would really help with that. I’d also love to see more variety in object placement and level design, but I understand that might affect how the theme was implemented in your game.
Overall, it was an enjoyable experience with a creative idea. Great job, man!

(+1)

Thanks, and we're glad you enjoyed the game! We also would have loved to have different level design (maybe breaking into various levels of the Loop corporate office???), but the main concern was the time constraint of the time jam. As for the difficulty, the police just arrive quicker with every level, which means you have to destroy faster. Thank you for such a thoughtful review!