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Here's a suggestion, how about make a mission log, like one is for undiscovered/hidden missions, that players can unlock, some mission can only found in certain months and day, if the players miss it they can wait till it return to month 1 and day 1, to start all over, but some missions can only happen one time if miss it can no longer activity, then there's the main mission that is part of the story, and then side missions unlike undiscovered/hidden missions, this mission can level players if completed, from beating 5-7 monster/quest, to how much food you sold/cook, and etc. What do you think? 

Thanks for the suggestion, it's a really good idea. I’ve actually thought about something similar before, but quest system might be quite complicated, so it need some time to do.
Also, at first I didn't want to focus too much on the quest system since the game doesn't have that many quests yet, but don’t worry, I’ll definitely work on adding something like this in future updates!