Fascinating! I am super interested in both the 'uploading' process as well as what had been planned for caretaking those that were; computers, machines, servers, databases, etc, all take a lot of manpower to run, even if everything is automated in the online/virtual space one must write the scripts and bugfix -- and beyond that, who replaces dying batteries or burnt out cables? What was the plan? Was this one big, bright, burning idea that fizzled out like a dying sun?
I'd love to see that touched on in the final game.
I'd love to see that touched on in the final game.
What is present - audiologs and images that appear on the desktop - are well made, haunting, and very satisfying to experience. This is a great teaser demo, I'm excited to see how it plays as a full experience & have already wishlisted it. <3
rip worm guide tho, ouch