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(1 edit)

On level 15, this monster did not come up with the attack bit enabled, and just sat there. So I could not kill him?



Perhaps a misplaced hit box??

Never mind. I restarted the level and now it works. Strange.

Thanks for reporting this. I will investigate

What kind of Amiga did you play it on?

(1 edit)

I've now added your game to the Lemon database, due for release in the next few weeks.
I presume I used an A600 000, Kickstart 2, with 2mb chip and 8mb fast emulated config. 

After I went back to the game, it eventually froze and locked me out, so I had to reboot it.  Obviously a memory corruption of some kind, perhaps it  was because of Kickstart 2?

Thank you for adding it :)

I've noticed that if you run it from WB, exit it and then run it again sometimes it freezes up. I have no idea what is causing it, but it's likely to be memory related - probably something wasn't free'd up properly.

I've done heavy testing on a range of configurations from KS 1.3 and up and I haven't experienced any issues. I have however not tested it against all the various accelerator cards out there, only the Indivision 030 MK2 I've got in my 1200.

This was the ADF.  It only happened when I played through the game from the start, and the passwords cut out the issue.
Perhaps a buffer overflow error?  Seems a very easy game to make in Scorpion so I cant see how this was caused. Perhaps just an emulator 
glitch?