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(1 edit)

Thanks! 

Here are some more questions.

- Can I use plugins and scripts that modify RPG Maker? For example, ABS.

- Does the game need to be easy? That is, not so difficult that the judges don't spend more than an hour to complete it?

- Does it need to be as linear as possible? Have a very strict path to follow so that the game doesn't take more than 1 hour to complete?

If I have any more questions, I'll ask later. Thanks in advance.

(2 edits)

Hello!

- Yes you can use them.

- Difficulty is debatable and it will be up to you as a developer to tackle that challenge!

- There are no strict rules in regards to pacing and or the type of game you make!

(1 edit)

Does that mean I can't write plugins specially for my game? I like to make plugins for formulas which I otherwise would do with script calls. I'm happy to share them as soon as I wrote them, but most if them would be useless for any other project.

(3 edits) (+1)

Also for @arthurfalaschi 

There is a slight miscommunication and to reclarify, we do allow custom assets to be reused. If you have an old project that has script calls or old custom plugins, you can reuse them! The key rule is that the actual game development (maps, events, coding, etc.) must start during the jam period.