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Today's big thing was turning THIS into THIS.


And furthermore THAT into THIS...


So. A lot of work getting systems up and created, and then tying it all into the user interface. In the meantime, I decided that I'm not going to worry about screen scaling, so only 1920x1080 or larger will be officially supported for now. In the interface select mode (arrow icon) works, and lets you select droids on the screen. Aiming mode (crosshairs) does nothing. Moving mode (forward icon) obviously lets you move (left click moves, right click waits in place).

Still a lot of work to be done... We'll see how much actual gameplay I can implement in the remaining 22 hours... Crunchtime... My deadline is basically the official deadline counter, since I didn't start coding until Monday. So, this is probably my last update before the release in 22 hours or so.

As usual, latest version up at http://refractivegames.com/7drl/

Previous snapshots:

http://refractivegames.com/7drl-friday/
http://refractivegames.com/7drl-thursday/
http://refractivegames.com/7drl-wednesday/
http://refractivegames.com/7drl-tuesday/
http://refractivegames.com/7drl-monday/