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(1 edit) (+1)

Thanks very much for all the info. I will gladly implement it (because it is also really simple from what I see), but unfortunately these games that are made in Unity won't get this kind of update, because I gave up on Unity since the "pricing incident". I will apply this setting in the future Godot games that I will upload. Thanks you very much for your effort put in the response and I am also thanking you for this new information.