I like a lot the sounds and the general idea and presentation, but the game gets boring after a while, because if the sequence is too difficult, you can simply ignore it, and the game can last for a looong time.
For me, it would have been better to add a timer (“eat as much shrimps as you can in xx seconds”) or add a “shrimp-waste-meter” (hehe), so if you let waste too much shrimps, you loose one life. With one of this mechanics (or both), the game (personal opinion) would have been more addictive.