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(1 edit) (+1)

Hey, I threw a rock as an elf and missed. Then the rock clipped into the wall. I want my money back!


Edit: The rock thing really wasn't a big deal. This game is a stimulating roguelike, with the unique touches of both thought provoking choices (definitely better than the ones in Fallout 4) and the beguiling deck of animal forms.

It doesn't feel right to say that a roguelike is "too hard", but the addition of the "story mode" button is most certainly a welcome addition. Remember folks: fighting enemies doesn't really give you anything, and they continually spawn so you can't clear out a level! This isn't Haque.

Big bonus shoutout to the story observations of your character changing depending on who you choose.