Movement was somewhat frustrating sometimes, especially with how you often had to guess exactly where to jump due to screne transitions. I fell down pretty often because a platform suddenly ended right after a scene transition and sometimes it took me long to figure out exactly where I had to go because the scene transitions made it a little confusing. I think some frustrations might have been alleviated if there was coyote time to help you jump more precisely.
However I really appreciate how you managed to create a nice atmosphere with the dynamic lighting and background music!