Haha, I found the blue shrimp! And as the blue shrimp instructed, I will go close my eyes and rest, while the blue shrimp does the same. Agreed with the comments below, that movement feels incredibly fluid and some zooming out would be nice.
I get the premise, that if you zoomed out, you would unfortunately and immediately see where the blue shrimp is -- as a result, you zoom in. One possible way around this is to include a "fog of war" so you can only see parts of the map you've already been to.
This is just a nit though. It's a great space-based platformer!