A relic like this could create a really interesting narrative with the calendar set to something high stakes! Imagine it being only 'a cruel month' or 'the end is nigh!' and your character choosing their one wish but dooming the world. Very cool! 🤘
The original idea included a mechanism to determine if misery had broken out, but since the jam instructions didn't allow for it, I discarded it. However, it's very easy to adjust depending on the type of game being played at the table. I'm glad you liked it.