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Game seems cool but my god do the combat controls suck. not being able to attack in a different direction than you're looking basically makes it so you won't be able to fight without taking damage, let alone have little to no range on most attacks. Projectile attacks just shoot off in one random direction the whole time and it overall just makes it annoying to kill anything. There is a reason that most if not all of these types of games make it so your attacks automatically point towards the closest enemy. Again cool concept but the fighting really sucks.

That's the whole point of bullet heaven games - it's all about movement. This game isn't a particularly good addition to the genre, but I had some fun with it.

(+1)

Thanks for the feedback. 

TBh programming is not my strong point, so I never really had the intention to make a game with nice, smooth mechanics.
I try to put the main focus on the H scenes and sense of progression, and think of the stages as points in between the most fun parts (sex). Even if the mechanics are a bit wonky they are serviceable which was my original intention.