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This happened in a new game. I wanted to see if my save was broken, so I started a new game and it crashed after I tried to save.

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This is a fatal flaw. What is unusual is that with 10,000 downloads it has not been reported before, even though everybody should run into it. 

I have no Idea what causes it other than incompatibilities in used hardware, software setup or maybe mods. 

From the error message, it clearly looks like an incompatible data structure in a save game file. So the only thing I can think of is please delete all your safe games or put them aside and install a new fresh game with completely empty save slots, use no modifications, no emulations and try to reproduce it with a fresh game. If you can please describe the exact steps and I try to reproduce it in my end. Please also give me some information if you have on the hardware and software environment you are running the product on. 

Maybe that gives a clue as to the root cause.

 This is very odd.


 

Deleted 164 days ago
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I downloaded the new version and the problem is still there. How do I delete all the save files? I don't mind starting fresh.
Edit: I figured out how to delete saves. Should I delete the "persistent" and "auto-X-LT.save"s?

If you really want a clean slate
1. install the game into a new folder
2. delete the entire folder called SpaceJourneyX-123456 or similar that is in Windows <User>/appdata/roaming/etc...
(save your multiverse file before you do, maybe...)

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Thank you.

I want to say how much I appreciate your work. You are one of the best game devs I have seen. the speed and quality you put out are frankly crazy.

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Looking at the error message once more it is most likely related to data in the save folder.

What I would do
- delete entire space journey x game folder (wherever you installed it)

- delete the entire appdata Space Journey X folder (its in appdata/roaming... on win machines). Maybe rescue your warehouse.json and multiverse_pod.json before you do to no lose your transferable stuff

- reinstall game

I am certain that will fix it. Assuming you use the mac or windows game version and not some emulator (joiplay, ..) environment

If that fixes it let me know, so I can put that issue to rest.