Thank you for playing!
> The environment and characters don't match, which might have been a time-restraint issue, but even if you only use a similar color palette that can help with cohesiveness.
Our environment artist dropped out, and the artist we brought on as a replacement halfway through didn't have time to work on it, unfortunately. You're right, we could have done a better job with the 'programmer art' - we just didn't think it would be the final look, and there was too much to do the final days!