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Hey Zag! thanks so much for your kind words and feedback—it really means a lot to me 😺. I’m glad you liked the initial concept and characters! Actually, this game was made with Unity, alongside a friend. This is the first project with unity. I get what you’re saying about the repetitive parts and the ending feeling flat, and I totally agree there’s room to improve. :D

Honestly, YAHAHA has been a huge help for me as a beginner, and it made jumping into Unity way easier during this project.  But this time, the issues with the game are on me, not YAHAHA, because the time limit. Your critique is super valid, and I’ll definitely take it to heart for my next project. :)

Thanks again for your honesty and encouragement. I’ll keep working to make better games, thank you again! 🩷🩷