Really liked the game! Managed to back it 4h before the kickstarter ended, phew!
My experience was pretty smooth in general, however there’s a thing which confused me a lot: the fainting is way too abrupt. The first time it happened, I wasn’t even sure what was going on, and though the game broke! I only realised I had lost the battle when I woke up in the main room. Guess I was not paying much attention to my HP :P
Anyway, I assume you already plan to add a proper fainting animation for the final release.
Keep up the good work!