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Hey Justonky! Thank you for the comprehensive reply! I was aware of the choice to stack the cards however I wanted. I was just "unlucky" on that specific draw, because I got two heart cards. Thank you for explaining your design rationale. I can confirm then that your objective as a designer was fully realized in my gameplay! I completely agree that imposing limitations drives creativity and I use it as a GM on my own games either solo or when I am playing with my friends. I am a narrative/ roleplay first gamer, so I would never do the munchkin thing and always use my strongest skill, but I can see how you are trying to "protect" your game from this. Your game is extremely immersive and throughout my play I was having a vibe of Bug City, the Shadowrun sourcebook. This is a huge praise as it is probably my all time favorite sourcebook regardless of setting/ game system. I have backed your kickstarter and (with your permission) I am planning to do a solo play on my youtube channel (which is in Greek) from your demo, up to the second interlude. Keep them coming!

1) Thank you for the valuable feedback. And I am very flattered by the high praise. +Dopamine boost from knowing I am on the right track :3

2) I am definitely gotta have to check out Bug City then. 

3) Yeah do the playthrough! And in Greek no less? Sounds fascinating! Drop me a link if you do it. Though I keep in mind I am adding more new prompts, many of which will slide between the existing prompts, so the numbering will change.