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Hi I have bought your bundle and I was curious by what exactly you mean by part 3 scope and use, section c, subsection i of your font license agreement by " The Product is protected from extraction by the end user so that they may not access the Product on its own outside of your application."

Due to my knowledge that rippers (and their tools) exist does this mean for example that I would need to compress/encrypt the fonts for adequate protections of said files when using them for game dev (Godot is the current targeted engine) or does this mean absolute and forever protection and you have a method for such an action?

The reason I ask this is to make sure I am clear on how far protections need to be for use of said fonts,

for example: somehow someone ripped the font file.

Am I now legally liable even though I tried to prevent it from happening?

Thank you for your time and hope you have a great day and safe travels!

You are not liable. Do not worry. There will always be ways to get the fonts out of whatever compression/encryption is used. All I'm really asking for/expecting here is that the font is not completely visible and open to the end user (ie: not just sitting in a folder as a .ttf or .otf.) I'm not so familiar with Godot, but for example, if the font was stored in a ".pck" file, that would be fine. Also, if you have a specific need for the font files to be included "as they are" in a game/app, email me and let me know the reason/use and I'll probably ok it.

Thanks for the reply, I just wanted to ensure that I was not crossing the legal boundaries of the agreement in any way in the case I mentioned.

Hope you have a great day and safe travels!