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Finally dug around enough to find the settings file, and somehow my cursor coordinates were both calibrated to negative five hundred and seventy-one billion (and change). Resetting those to 0 fixed the issue.

Maybe I moved the mouse too much while calibrating?

(+1)

Aah sorry about that, the cursor calibration isn't perfect and for some people it can bug out like this, for no discernable reason...

Thankfully the GameMaker 2 port will fix that in a few months by removing the need to calibrate altogether among various performance improvements