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Despite some initial doubts I found myself having fun zooming around and hitting enemies, I think the sound design helped a lot to make the game feel responsive where the graphics were lacking- that sound that plays when you kill an enemy is very satisfying and a thrill to hear it play as you tear through a huge crowd! I will say I found that it feels pretty rough to slam into the walls and corners of the obstacles, and the small arena size means you're going in the same circles pretty often. I think it could benefit the gameplay a lot to have an environment that's more suited to this movement, maybe a little larger with some more varied obstacle shapes and placement to plan your paths around? It would also be nice to see how much damage the enemies are taking,  some kind of visual change as they get lower on health? Anyways, I can already see the potential for a great arcade game in this!