Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

If you are using your controllers then you are better off just using Animator Set Float node to pass the value for your Move speed that you can use to switch between idle or move animation.  In SPUC I do that when you use some type of Move node(Move,  Move Horizontal, Joystick Move,...)