Been using this to develop a character controller and its going really well. I did noticed though that if you remove the first cell from most of the animation chains (like run or idle crouch transition etc) that the animations play back smoother.
Is this by intention or am I using them wrong?
Viewing post in Fantasy Knight - Free Pixelart Animated Character comments
Oh if you mean from the transitions then yeah, you should best not use the ones where he's just standing up straight in a single frame beforehand and after, i only put them there so it's easier to see the animation in context. To be honest I think i might've forgotten to remove it from the frame sheet.