I have the town/village one in the works, but unfortunately i don't have a lot of time anymore, since Im now a father and doing a long-term freelance job, so the time to work on assets is very little, so im not sure when I will finish it.
aamatniekss
Creator of
Recent community posts
Hey!
I do have a discord server here, however im not available for work right now, and likely wont be atleast till the end of the year. Just to note, my freelance rates currently are generally 40-50$ per hour, so the final price depends how long it takes.
https://discord.gg/sWCfEwW9
Oh, that sucks, unfortunately there's not like a retroactive discount I can give or anything like that, as there's no such features on itch.
As for the UI assets, it's on my list, but yeah i've been busy with work, so i haven't had a lot of time to do any assets for itch at all. There's too much I want to do, but it takes quite a long time and my time is a bit limited recently.
Sure, you can try it on this image, it is 1x size. https://imgur.com/FaGKJLs
Yeah, you can either auto-tile it that way, or code some custom script that fills in the rest too, i've seen that kind of thing before. Unfortunately with these complex type of cliffs there's not many other ways how to do it i think. Maybe some bigger piece/tile approach could produce decent results too, ill have to think about it for future tilesets for ease of use.
Thank you, I will definitely be making more in the future!
Let me know about the water tiles, maybe i've missed something.
Hey! You use the middle tiles, it's fairly standard in tilesets. Hope it helps!
Here's an image - https://imgur.com/U8Hxzm1
Only what is in this pack is included(description and images has preview of just about everything). Other new packs like the - village props pack i have released is not included ofcourse, because that's a separate asset pack.
If I do some sort of update on this specific pack, then you get it for free - like the extra trees and rocks i did already - check the update 1 image here in previews.
Hey! I'll think about it, im currently also working on a dedicated map maker tool using these assets, so that one might be easier to use, since its not just tilesets(which require some gamedev knowledge usually). But it is still a while away till im finished with it, as I dont have that much time to work on it now
Hmm yeah, I get how it can be a bit confusing. To make this kind of fence work, I couldnt make each tile the same size, so I used a smaller grid size of 32x32px and then made the actual tiles up from multiple grid pieces, so you can see that some tiles are 64x64px while others are actually 64x96px. It's all complicated by the diagonal tiles which give the problem, otherwise I could have made them all 64x64px. So I just hoped that by overlaying a 32px grid, it would make it clear how the tiles are supposed to be. Here's a picture of an overlay which show the tiles. https://imgur.com/SH28RAj