I prowled through the maze.
The survivors were egg-like.
I didn't eat them.
- a cat 😼
The art is outstanding! Impressive character and animations. The backgrounds pieces are nice too. The music and sound effects are nice and appealing, especially the jingle that plays when you dispatch an enemy.
It's a prototype of course, but the maze was a little big - maybe it should be smaller or there should be something else to do (looting for health pickups?) in rooms where there's no enemy or survivor? Then again I get the impression you're supposed to be able to interact/talk with computer consoles or something but it seems to have not been implemented yet? I don't wanna be too critical, I know it's just a prototype.
I also had an issue where I was able to slip through a door after a boss/enemy had spawned and then the enemy just kinda hanged out in the void until the end of the game? I just tried replicating it in another playthrough but I was unable to do so unfortunately.