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>I suggest that the player cannot die on the tutorial level?
Sure, but it is actually quite hard to die. You have to deliberately skip turns for that.
Did you die in the tutorial just to test it, or inadvertently?
If latter, can you please tell how this happened? Maybe I missed something when designing it, or some element is not explained clear enough?

>tutorial have to many thing to read at first, maybe it could be made into several tutorial
Hm, I will think on that. The problem is that the game is somewhat complicated, especially for the players without previous experience in deckbuilders.
I have already tried to explain the bare minimum necessary to play as the first hero, without any unlocks.
I will review it again to maybe try and shorten it.

Thanks a lot for your feedback, it is very valuable for me.
I hope you will also give your opinions after you played the game itself.