Its a fun game, i really dig the shipwrecked concept. I'm a big fan of co-op gauntlet dark legacy so the idea of playing this 4 player sounds awesome.
- i really liked landing the grabs, those felt good
- Most of the enemies are fun to fight. maybe im blind but the cannon guys dont seem to have a tell for when they're about to fire
- getting the first tier of weapons / armor feels like a huge upgrade which is nice
- stopping to cut the grass gets annoying, especially with how much of it there is
- could really use some juice and beefier sound effects, maybe some hitstop, screenshake, or particles on landing a hit
- Combat in general feels very simple. Nothing wrong with that but also not tight enough yet to really be a selling point
- It'd be really cool if by the end of the game your attack speed can be like 3x what it is at the start, didnt play long enough to find out
- Environment didnt really "hook" me to see the rest of the island. this might just be my preference talking here but I wanna see some weird shit
- Feels like stamina should start regenerating maybe a little sooner imo, adds a lot of down time to combat
- loop of going out > finding materials and getting EXP > coming back and crafting / leveling is nice
- I ended up stopping in the smith dungeon. I get what the idea is with the pipes but was spending so much time running back and forth through the tight rope rooms after changing the levers that I got fed up with the dungeon layout and wanted to take a break
Overall I spent more time playing this game than any other DD game I've played thus far, its a really solid base.I think a bit of juice and a bit more personality would push this game a long way as well. I enjoyed my time with it. Keep up the good work!