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(3 edits)

Hello! First I'd like to say thank you so much for this plugin, it's awesome.

But I've ran into a problem that the game refuses to save after a battle where states caused by enemies on the actors were in in the process of filling up. This problem doesn't occur when the states were successfully applied.
(And they all have "remove at battle end" checked too)
I'm using MZ.

I'd really appreciate it if you could help me out!

(1 edit)

Can you share a screenshot of the error log when the issue happens (press F8 and click on tab Console while the game is running)? And also a screenshot of your Plugin Manager list?

(1 edit)

Sure

But this also happens when testing it in your demo with just your plugin.

I unfortunately don't get an error code. I just get the error sound when trying to save.
But I get this when entering DataManager.saveGame(1); in the console:

(+1)

Looks like MZ is running into a serialization issue. Patch coming soon :)

Thank you so much!!

Hello! Any news on when the update is coming out? :)

(1 edit) (+1)

Apologies for the delay, we were hoping to roll out this bug fix along with the next wave of features for the Version 1.1.0 of this plugin but that's taking a longer than expected given our current resources. If you need us to expedite the patch for this specific issue, we can make it available to you by this coming weekend as a minor update.

That would be amazing! Thank you!

(+1)

Ok, we'll prioritize that then :)