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I dunno, it didn't click with me. VS clone but you play in third person perspective sounds cool until you get ambushed from behind. Mouse sensitivity is way too low - takes me 3 swipes to do a 360 turn. "Shotgun" blast on RMB also blasts my eyes.

Upgrade menu has a ton of text to read, too much imo. Having to make consessions for an upgrade is a nice touch, but having to stop and do the reading is... annoying.

Not the biggest fun of the color palette, makes it hard on the eyes. Also with so much stuff going on it took me a bit of time to realize that a huge blue line is some guy aiming at me and not my trail bugging out.

I dunno about this one, chief. Didn't click for me. Lootboxes are a nice idea, but you don't seem to have enough content to add variety to it.

(+1)

Yeah, point taken on the game loop. I'm actually working on a rework of the whole run progression system right now. I'll be back for next demo day, and hopefully it'll be more your thing when the kinks are worked out. Thanks for taking the time to leave feedback.