Thanks again for this new batch of reports, Dreamkilled! I'm already working on fixing everything, and I plan to release an updated version (0.9.4) in the next few hours.
A couple of things you mentioned aren’t actually glitches:
- Chests' contents and scattered items should actually respawn upon reloading (while unique items like the Stamina Charm definitely shouldn't! That was actually a typo in a variable! 😅).
- The pressure plate is meant to be avoidable. You just have to be observant and step carefully.
As for the spider web issue, I'm not entirely sure what's happening there. When you reload, the spiders should return to their starting positions and begin weaving from scratch, while the webs they previously spun should disappear - except for the pre-existing ones in the environment. Are you seeing something different?
Anyway, I really can't thank you enough for your help. Your feedback is pushing the game’s debugging forward by leaps and bounds! Speaking of which... Would you be interested in playtesting the actual game once I’ve cleaned it up a bit? I love your creative approach, and I think you could provide invaluable insight! :)
If you're interested, where can I reach you to send over the executable? Itch doesn’t seem to have private messaging.
Thanks again, and talk soon!
PS: Also, I absolutely loved the image of the bull storming into the chapel. :D