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Dreamkilled

83
Posts
7
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34
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A member registered May 27, 2016 · View creator page →

Creator of

Recent community posts

Nice game!

Thank you!

New animations are great!

баг:
После съедения яблоко не исчезает из инвентаря.

Дошёл до бесконечной езды. Наверно, это конец.
Музыка угарная!
Было бы удобней собирать апгрейдом на автоподбор, а не тянутся к кнопке.

Баги:
- Проходы иногда появляются в упор.
- После покупки второго апгрейда бака, в продаже снова отображается первый апгрейд.
- На крафт топлива тратится больше органики, чем нужно.

Загрузилось в Microsoft Edge Win 11

Возможно, стоит в самой игре выделять горячую букву другим цветом. Например, «х» в слове вверх. А то обучение забывается.

Показалось странным.
- Перед вами окно
- Открыть окно
- Я не понимаю слово "окно"

Полоска до конца заполняется. Но кольцо грузится бесконечно.
Google Chrome. Версия 109.0.5414.120, 64 бит. Windows 7.


Спасибо! Теперь я смог  полноценно умереть от истощения :D

Не загружается :(

Я построил дом. Осталось вырастить дерево и посадить сына.

Было бы удобнее выбирать ответы на 1234. И чтобы ответы не скакали по экрану.

Наверно глюк: на моменте со сном текста так много, что не влез в экран и пролистать нельзя. Варианты ответа не нажать. Дальше не прошёл.

Забавно! Но квест я провалил.

Было бы удобно, если бы варианты ответа были в одном месте, а не скакали по экрану. И активировались цифрами 1234, чтобы, совсем облениться.

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Как посмотреть что у меня в инвентаре?

Red icon is cool! How can I not go for it? :D

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New pose and interaction are hot! Thank you for the update!

Games now are little easier. Hints in sequence game are helpful but not too much.

I think the results of the Simon game depend not only on the number of lights that light up, but also on the way in which they light up.


In successful attempts I had 2-3 easy paths. I can't keep up with complex paths at top speed. I have to wait until I get lucky. It's frustrating. To make the game a little more accessible, you can limit the difficulty of the path. You can make a path with fewer intersections.

I played this game because of your comment. Thank you!

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I liked the game. Simple enough and short enough to be fun.

I made a decipher for those who don't want to translate the computer password, server room reboot [redacted] and clock numbers manually.

TEST TEST TEST Decipher on Scratch (mit.edu)
Use it when you find out how to decode first letters but too lazy to decode whole word.

61631f39 f91c c1f31f6c191f c6f33919 f91c 3f191c1c191f
6c63 f91c fff3f61c191f c6f33919f6 16f6 f61c1f63c96f191f
c6631f19 1cc1f3c9 199c191f c163161f f3ff1c191f
c163161f 61631f39 f9f6 c9199c191f 639c191f.

:D

How is it AHMAD?? For AHMAD it must be
A10 H17 M22 A10 D13 or
A10 h43 m48 a36 d39.
I can't solve credits. lPs eHlp!


And then the tower exploded!

It was not easy! 🤣

Funny game!

Nice mystic game!

3 laserguns is OP! >:D

Funny game!
At first i think it is black wall and not the pit.

I like that I can see upgrades!

Pit of Shame? Who need that?
After 10 seconds: It's my only option T_T

Nice game!

Art is nice, but gameplay is not. But anyway thank you for the game!

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I like the game! Art and sounds are great! Candace's design is really pretty! <3
It's funny that James never showed up.  Won on the second try with seven seconds left.

- - - - - -
I want to share my thoughts on what could be improved.

The music at the end could have emphasized the rush.

The emails may have looked like emails to create an immersion. Or there could have been a monitor screen on the left instead of an empty gray space.

There would be something hanging on the empty walls. Calendars, posters, demotivators.  Some funny stuff. Colleagues could pass by or peek out from behind partitions when it gets too noisy.

Maybe timer and progress in percentages are hard to compare and they'd both be better shown with progress bars.

I like how movement and rotation of the character feels.

For me it is easy to get red times on Circle game but it feels like reward for remembering combinations B-)

The hardest red times for me:
On the first page: The bottom one. This is the hardest of them all.
On the second page: all hearts and sequence games.  Hearts are painfully hard.

Cut down to 6 buttons is good idea. 

I got all lights three or four times because of many restarts. I tried to get easy from the start.

This new game is good!
I like the character and animations!! <3
Words in runes :'D

I beat the demo on red difficulty. Here some thoughts.

• Heart challenge is the hardest for me. On the high speed buttons won't turn off fast enough. Maybe it need more colors or some tweaks to make it fair for regular human being. For me it was impossible most of the time.
Sometimes it is first game in the row and player made a mistake. In this case, it will be more convenient for the player if the timer resets automatically.

• Punishment (red light on the left) in sequence challenge is so annoying. I felt primal rage. One wrong click ruins the whole run.

• Sometimes in Circle challenge all lights are on at the start. Maybe it is a bug.


Good luck developing your new game! I think it will be amazing!!

Circle game can be easy:

• Find how to solve one position.  Remember it.
If you see it — Solve it.
If you don't see it — Bring random position to the one that you can solve.
For example, I can solve one dot. So, I bring other position to one-dot-position and solve it.

• Remember more recognizable positions and solutions to them.
For example, cross-position or three-in-the-row-position are easy to solve.

• If circle is the first game you can reroll it to easy position or even one click-to-win-position.


Спасибо!

Думаю можно было бы некоторые типовые ситуации оформить как головоломки. Спасибо за идею!

Купил Gas Desk. Очень хорошая консоль!
В этот раз держал настроение хорошим и притормаживал, чтобы выбрать лёгкую книжку.
И сначала стал боярином, а потом купил ПК.


Может быть стоит добавить:

• Горячие клавиши 123, как в Симс, для переключения скорости.
• Паузу, когда вылезает сообщение об устройстве на работу.