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Dreamkilled

106
Posts
9
Followers
80
Following
A member registered May 27, 2016 · View creator page →

Creator of

Recent community posts

Let's goooo

Nice game!

Ms. Rat first appearance was so funny :D

The Done screen looks so majestic, with gold letters and flashing lights, that I can almost hear it. 

I liked how the lanterns changed the lighting in the animation.


The bugs?
Fast forward button.
After the last client I accidentally pressed the fast forward button and skipped a dialogue.. I wanted to press the Observe mode button, but at the last moment it changed to [>>]. This happened several times.

The timer.
The timer shows how much time has passed, but I want to know how much time I have left.

Yes, I can test the game.
You can reach me via Telegram. There are no file restrictions for sharing executables there, I think.
https://t.me/paradream
Or email me. TimeKiller23@mail.ru

Version 94. Most glitches are gone.

45-degree flicker is gone.
Chest does not steal my ammo anymore.
SPACE for Bookshelf.
Charms are not respawn after reload.
I can't ignite Brazier when it is in the puddle.


I like that I can save witch's totems by waterbombing them after activation.


Charms info.
Charms consumed. I reload the game. There are no charms but the message about them appears.
"Life charms permanently..."

Camera.
When I holding Enter and shoot the camera not just shakes, it comes back to me for a second.

Stealing.
The game says that I need to hold SPACE to steal but when I do it I just jump.

Security Chest.
I put gun into it. I take another gun from the previous location. I load it with an ammo. After activating the chest, I have an empty gun in my hands. Another gun lies on the floor, also empty. Someone stole my ammo again :D

Spiderweb.
I have found why I have so many webs in the forest. When "spiders" can't catch me they go back to the forest to make more webs. After a few times, there are a lot of webs.

Crow.
Somehow the crow is stuck in the tree. Never saw that before.

(2 edits)

Sorry I didn't saw your message yesterday!

I checked the 93 version. Most of the glitches are gone!

The phone does not ring when the witch is dead. I can't extinguish the chandeliers through the grate in the funeral chapel. Chests now drop the Nether Cross and dynamite.


Dialogue interference.
I still manage to be blocked by the dialogue when running from the bull.

Glitchy ignition?
I waterbombed the brazier. When it was in the puddle i tried to ignite it with the lighter. The brazier began to catch fire and extinguish quickly many times in a row.

Bookshelf wrong advice.
When I stand near the bookshelf in the witch's house the game tells me to press SHIFT instead of SPACE to search the bookshelf.

Stamina Charm.
I consumed both charms. I saved and reloaded the game. Stamina charm reappeared. After several upgrades it becomes unobtainable with the message "Your inventory has a limited capacity..."

Infinite things.
Money bag and the doll are also respawn after I reload the game.

Also chest with oil, lamp, Skull Key and chest with bombs in other location are full again after I reload the game.

Security Chest steals my ammo!
If my gun is loaded and I put it into the chest it loses the loaded ammo.

The gun.
At perfect 45 degrees the character constantly flips.

Pressure plate.
The pressure plate in the oil can be avoided by walking under it.

Spider web.
Is spiders are alive their webs were doubled after I reload the game and return to their location.

Phew. That's all for glitches.

I ignite the dynamite with a Lightning bomb.

I have found the wrong-code-passage.

I bring the Nether Cross to the witch. Now I know from who the Cross was stolen. I'm glad that she has a dialogue about it. 

I have finally managed to kill crows. They were the last one who was not killed yet.

I destroyed a pile of shit with a dynamite. I feel the tutorial is finally complete! :D

I think the phone glitch appears when I travel back and forth between locations. Maybe the tutorial is linear but I was carried away by how many small things I was able to do.

In the crypt, I saw lights in the grate on the floor. I liked that I was able to put them out with a water bomb.

I destroyed all the crops in the witch's beds with pesticides and I broke all the lamp posts. >:D

I even tried to set the boat on fire.

I broke a pile of skulls in the cemetery.

I detonated a dynamite with a fire bomb.

I cut down trees and hunted mice and squirrels.

I lured an immortal revenant behind an indestructible door :D

I found a way to finally kill him. It was OMG moment fo me.

Also, after I completed the tutorial, the Nether Cross or the dynamite no longer drop from the chests, and I am unable to enter the portal.

The game feels big because of so many interactions.
I'm looking forward to the adventure in the open world! :D

The sound in the necropolis is amazing!

I like the graphics. It's nice to see a familiar style. The palette is nice.

I like that there are lots of ways to get through the tutorial. The first time I was stealthy. The second time I lured enemies into traps and tried to shoot and blow everything up.


The camera is shaking too much.
I have stopped, but the camera is still moving in small steps, shaking the view. This is particularly annoying when reading in the shop.

The phone glitch?
I returned to the witch to show the doll. Then she rang again to tell about the bull. 

On my second run I managed to kill her, but I still got calls from her, but can not save from empty teacups.


The inventory.
The dynamite did not dissappear from the inventory when I used the last one.

I forgot how to see information about the item and how to see the controls :D

Maybe the text in the item's description should appear a little bit faster.


I wish the puddle from water bomb stays a little bit longer. I tried to lure enemies and hit them with Lightning bomb, but can't find the bomb fast enough.


I was running from a bull and was stopped by the character dialogue "Here I am again. I need to reach the funerary chapel..." and "Press P to pause..." and then by "You can save up to four items in the quick menu...". 

It's very easy to use. I like it.

I found a bug. The program closes if there are hieroglyphs in the name of the file.

BONK!

It says [C] to close but actually it is [Z].

Помехи сделали изображение правдоподобнее, но смотреть почти не на что.

I want to choose  where to make a sign — floor or wall.
I want to rebind keys.

I think it is a glitch. I can close the calendar by pressing the arrow in the lower right corner. Other buttons for me is also clickable. I'm playing on version 1.02.

There are more characters in this game. And for Jasmine there are more endings than wedding with Jaffar. I did not get them yet because exploring other characters stories took 80% of my playtrough. Also princess trainer more about grinding without something new happening. In Queen trainer even if you just walking in the city you can complete some mini stories. So Queen trainer is a different game. It feels like a part two for PT or something like that.

Right click to open the menu - Options.

It wasn't really that awkward. It was fun. The dude was trying to be friendly and stay awake.

I wish the game was more interactive. I'd like to grab things in car and see reaction of this funny dude.

I also like facial animation, sounds of eyelids and music.
I hope there will be The Driver 2: the Fisher :D

Nice demake. I played it on CRT monitor. It was even scarier with true black. Sometimes it feels like a movie.

Some jumps for me feels like unfair because of how I can slip if dont use shift. Where are my hands?

I don't feel I am at dangerous height even at the end. It's fust a fog underneath. By design of the level I always see short jump ahead and not the previous or future part of the level.

Some jumps not dangerous but annoing. In the end you need to jump on the pillar but you can't do this from the pool. You need to jump on the corner first which is higher by just a little bit. This extra step is unnecessary.

The acrhitecture can be more like backrooms. There are too many little platforms for short jumps and skinny pillars. I feel them too small for backrooms style.

Overall it was okay parkour with easter eggs. If you will try it for several times you can do it faster and it will bring you more fun. I was complete Discovery mode by 45 minutes.

I have the same bug with ceiling. After some time boss came back. But the game crashed after my victory.


ERROR in

action number 1

of  Step Event0

for object oShockWave:

Unable to find instance for object index 41

at gml_Object_oShockWave_Step_0

#########################

gml_Object_oShockWave_Step_0 (line -1)

0.5 is nice update!
Thank you for label for the new puzzle. It is beatable now. I like it.
New animation is awesome!

That was dramatic! The Devil when he has only his head took his hands back and killed my friend. Anyway now I am rich.

Thank you for the game!

(1 edit)

E - slow motion

V - first person view

Q - drop weapon

1, 2, 3 - new weapon

There is a hidden button. And it is working! >:D

Nice game. I like pixel art graphics.

Nice game!

Thank you!

New animations are great!

баг:
После съедения яблоко не исчезает из инвентаря.

Дошёл до бесконечной езды. Наверно, это конец.
Музыка угарная!
Было бы удобней собирать апгрейдом на автоподбор, а не тянутся к кнопке.

Баги:
- Проходы иногда появляются в упор.
- После покупки второго апгрейда бака, в продаже снова отображается первый апгрейд.
- На крафт топлива тратится больше органики, чем нужно.

Загрузилось в Microsoft Edge Win 11

Возможно, стоит в самой игре выделять горячую букву другим цветом. Например, «х» в слове вверх. А то обучение забывается.

Показалось странным.
- Перед вами окно
- Открыть окно
- Я не понимаю слово "окно"

Полоска до конца заполняется. Но кольцо грузится бесконечно.
Google Chrome. Версия 109.0.5414.120, 64 бит. Windows 7.


Спасибо! Теперь я смог  полноценно умереть от истощения :D

Не загружается :(

Я построил дом. Осталось вырастить дерево и посадить сына.

Было бы удобнее выбирать ответы на 1234. И чтобы ответы не скакали по экрану.

Наверно глюк: на моменте со сном текста так много, что не влез в экран и пролистать нельзя. Варианты ответа не нажать. Дальше не прошёл.

Забавно! Но квест я провалил.

Было бы удобно, если бы варианты ответа были в одном месте, а не скакали по экрану. И активировались цифрами 1234, чтобы, совсем облениться.