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Very visually impressive and I could tell there was a lot of strategy and synergy this game could potentially have. I just wish the enemies slowly ramped up as the game progressed instead of all just showing up at the end. What I ended up doing was just transforming every single building as soon as the enemies came and then waited until the game ended and I won because there wasn't really much balance. With a little more effort, this could be super fun!

Love the feedback. There's definitely quite the need for balancing at the end. We made the progression a bit to ambitious for the game jam and didn't quite dial it in before the submission deadline. Thanks for playing!