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For what it is, I really liked it, the combat could def be expanded on but it's got a good start, I can see the vision. I enjoyed my time with it, although the beginning and moving around became tedious to the point it became akin to spamming click, idk if there was a faster way to move but that exact same negative became a plus in the tight combat, it didnt make sense when you died unless you reflected on your steps haha

Thanks for playing! For sure the combat and movement should be expanded, it's one of the things I didn't get round to. Ideally the player would gain large movement steps - but there'd rarely be a time where there weren't enemies around and so every move should be planned carefully.

But yes it can be quite tedious in its current iteration!!