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I'll think about it, but yeah, actually the idea was that you could generate villages until you got the right one. Generation takes a fraction of a second, and it's not like there are a huge number of parameters, so it shouldn't take 3 hours. 

If you have specific requirements for a river or a highway, you can first find a map that satisfies those requirements ignoring the village itself. Then you can "Reroll village" (via the context menu or by pressing Shift+Enter) to get a good distribution of secondary roads and houses.

(+1)

I hear you, and maybe I just got bad luck (or maybe I'm just too particularly picky) but it took me hours to find one where the river and roads went the right direction with the right orientation specific to what I needed (I also had to do this for 5 different towns, so it really was an all-day event). "Reroll village" was the quickest part after I found the exact right setup.