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I like the approach to the theme you picked here. I think it has potential to be a little puzzle game. If you would like to take some ideas: you could add some more pieces of information to gather, "locked" doors or pathways or items to collect, that can only be reachable once you get information from other previously played cycles.

I really loved the tweak on the music once the loop goes on, very well executed!

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Happy to know that you noticed the tweaks to fit the music with the weather that was funny to play with !

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In fact, 5 hours before the deadline the path to the end only appeared when the fruits are picked up, but it seemed too much "magical" after some feedbacks from playtesters ! So I changed it to be like that, which I feel fits more to the ambiance !

I had in mind to make the water rise at some places to block some paths, but didn't have the time to try it and I felt it could induce too many problems with hitboxed, so I prefered not to try that for the jam.

Thank you for your ideas !