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I love when breaking the game becomes part of the game itself. At first I got a bit confused, but then I understood what had to be done to pass the most glitched stage (I first went though the roof way and got stuck).

I like the cliffhanger, are you planning to expand it to a 3d game? That would be SO nice.

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Haha, thanks so much for the comment. Glad you had fun finishing it! If I can come up with another game idea for the 3d version, then it is definitely within the possibility.