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I feel this game has a lot of potential to be more than a jam game.

It is engaging, sticks to the theme and the idea is clean and very well executed. I miss some QoL features, as numbers under the health and attack piles, or disabling dice clicking when you still have things to buy or to select in the right menu.

Congrats, its a very nice work!

(Just so you know, I came back to play it 3 times already, I'm excited to see the future of this game!)