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The gameplay was simple, but for this concept, it was enough, of course. The first cutscene and overall visuals were phenomenal ,definitely the best aspect of the game. The sound design was good too, though the rain sound could loop a bit more seamlessly. As for innovation, while it’s not entirely new, it’s a well-made and well-presented game that fits the theme really well

(+1)

Thanks! This is our first anomaly search game, and we didn't want to overscope. In the end, I think we could mix it up a bit, as implementing the anomaly search is pretty easy :)