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First of all, thanks for taking your time in such a detailed comment! By your words I feel core mechanics are palpable but maybe demeaned by insufficent adjustments, which will be our priority now on. Your mention of the distance beteween ropes ejemplifies what we need to improve the most: our hability to communicate the player how the setting works and, of course, guaranteeing it will do it properly and avoiding the kind of behaviourthat  you point in you conclussion. There are much more hidden mechanics that are not being used, so I'm glad you confirm we need to do a lot more in terms of cadence and accesibility. So thanks again and wait for us to vote your game asap!