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Thanks a lot for your feedback! We've put a lot of effort in definning the artistic setting so we could experiment and polish mechanics in a closer way to our concept just after the deadline.  In that sense, all anyone could expect in a near future is a more precise gameplay and, over all, a greater way for us to communicate the player the changes in the scenery for him to react. So again, thanks for confirming our doubts about certain systems; we'll stop by your game asap!