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(+1)

I can definitely see the similarity to Gauntlet. Though the default controller bindings are a bit iffy - if you expect the player to move the camera as it seems you should bind fire to one of the shoulder or trigger buttons, so they don't have to shift their fingers from the right stick to shoot.

And I got overwhelmed fast - lasted even less long than on a Gauntlet arcade machine.

thanks for feedback ^w^