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I think I got stuck right at the beginning? I couldn't figure what to do other than wander that infinite hallway and go back to the main room, I think the game must be clearer in what it expects the player to do, also, I think the control scheme is a little weird for keyboard+mouse

Other than that, I really really liked the style. I love how you can have 3d with 2d sprites and I think there's a lot of potential there for a good game. I really wish I was able to unravel more of the story as it looked very promising.

Thanks for the feedback! Tbh I didn’t spend a lot of time thinking about the controller scheme. I only realized much later that I should’ve added E as an action key, and I’m still not sure about space being reserved for item effects.

The puzzles were done in the last minute, so until I have time to implement better ones with more helpful tips and more rewarding gameplay, I’ve added a comment with the solutions on the game page as a workaround.