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Odd request:

CyberTrucker mentioned he used this, and I have my own implementation of Twitch APIs (Which is just a complete mess because it's a re-write of an older script on Github.)

As someone who uses GameMaker Studio 2.0+ for my APIs and streams as well, I was wondering if I could look at your source code?

The reason is that I want to try and implement an animation system so I can swap out my current stream animations for something more modular and it might make more sense to just combine forces rather than have 2 apps.

I understand if this is a "No! Are you batshit?" because I know how self-conscious I am of my code but your implementation is probably a lot cleaner since it doesn't consider random animations. If this interests you, reach out to me at batshitgrotto@gmail.com.

PS: I hope you get that map.

-TheGrotto1

Unfortunately, due to a hard drive crash, I lost the source code myself!  I'm betting your rewrite was based on the same code mine was, haha.  Because of a bunch of things (including the token generator now no longer being a thing), I was going to start over from basically scratch anyway.  I had actually implemented graphics into the build that never made it to itch!  I am sorry I couldn't share it.

Ah! Sorry to hear! Anyways thank you very much for the reply!

I'll see about cleaning fixing my own implementation to make it safe for others to use.  I just hope there isn't a lot of hoops to jump through for others to use it.