I love the visual style, and I think the concept has a lot of potential. I'd love to see it fleshed out into a complete game - especially the asteroid towing/mining aspect of it (personally, I'd make that the main focus).
The control system is awful, though - you should definitely ditch the mouse aiming, and make it fully keyboard controlled. Also, get rid of the reverse thrust, but make the player's ship more responsive.
Viewing post in STATION_03 - SPACE DEFENCE comments
Yeah, I totally agree. I made it for a jam and didn't plan on doing a tower defense, I wanted something more story-focused with mining, but I just didn’t have the time. As for the mouse aiming, I initially had it shoot in the direction the ship was facing, but it felt too annoying, and I didn’t want to redo the whole movement system at the time. I might do something more with this game in the future 😉